

Toggledebugcamera creates another Pawn - a camera - that helps roaming about. Their aim is to assist in development builds with what you know they do: let you fly, noclip, return you to ground. The command is aimed mostly for testing maps out, not for progression gameplay.įly/ghost/walk are stock commands that are by design scraped out in shipping builds. expect the map to play without bugs or any other crap that normally would be part of the game's progression. I believe anything that's designed for that map will be available to you (even if you've done some puzzles or whatnot). It will just open the raw map and whatever mechanics are tied to it, will happen on spawn. Open will load a map for you, but don't expect synchronicity with your game progression. The below are stock/default Engine functions: What's the code for your storage cell you keep your suit in? I only remember it ends with 8.1) noclip (Ghost Mode is just a partial solution IMO, you can only go on horizontal directions)Īlso, using ToggleDebugCamera, only a small portion of the map is loaded around me, is that intention or can I change that somehow? Got an idea, but I need an enviro-suit to pull it off. Listen Mac, I've got a plague loose on the exec level. I remember the code for the storage cell with the suit ends with 8. There's a plague on the Exec level I'll need an envirosuit. What's the code for the storage cell where you're keeping the suit? I only remember that it ends with 8.ĭifficulty 1 System Shock − Audio Log I have an idea to stop it spreading, but I'll need that envirosuit to survive the biological contaminant. Mac, I have news from the Resistance! Apparently there's some sort of plague loose on the Exec level. Difficulty 2 and 3 System Shock − Audio Log
